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Disco Balls

Disco Balls moves the multiplier development into the main draw. Players choose individual numbers from 1 to 20 or a Low, High, Even or Odd selection. The important distinction is between a Step ball, which develops the round, and the Result ball, which selects the winning number. A sequence of exciting intermediate events is therefore not a sequence of separately settled wagers.

Editorial team ·
The game at a glance ↓
Disco Balls — Evolution
© Evolution

The game at a glance

TopicWhat it means
Numbers1–20
Low / High1–10 / 11–20
Bonus floorsDisco: 37 squares; VIP Disco: 63
Total multiplier ceiling10,000×
01

Follow the ladder, then the numbered selection

After betting closes, Disco Cat assigns multipliers and a Disco or VIP Disco symbol to the grid. Step balls advance the odd or even multiplier ladder; a Result ball finishes the draw. Read the multiplier attached to the winning selection through that complete sequence. Do not add unrelated values visible on other numbers or treat a large ladder display as a payment on every chip.

02

How the dance-floor feature fits

A winning bonus number takes the round into Disco or VIP Disco, carrying the accumulated main-game multipliers forward. Mr Funky then moves across the virtual floor until he falls off it. The shared character connects this title with Funky Time, but the entry mechanism is different: Disco Balls starts with a numbered-ball draw rather than Funky Time’s wheel. Watching the feature does not itself qualify a wager.

03

Count the complete round

For a bookkeeping example, three separate number bets at 2 units cost 6 units altogether. If an account credits 9 units after the entire round, the net result is +3. The 9-unit credit is an illustrative input, not a promised paytable outcome. Keep any group bets in the same cost total and wait for an entered feature to finish before comparing the opening and closing balance.

04

What to check in the active rules

The provider describes a total multiplier cap of 10,000×. That headline is not the normal return, a target or the frequency of a bonus. Check the current table help for the settlement of the particular group bet, limits and any interruption procedure. For a dispute, record the round identifier, accepted selections and final credit; a picture of an intermediate ladder cannot reconstruct the whole account transaction.

THE PRACTICAL DESK

Put the numbers to work

Change the example inputs to see how the arithmetic changes. These tools use the figures you enter; they do not read your casino account or predict a game result.

Round balance
Net round result
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Return / total stake
—

Net result = all credited money − every stake in the round. A public multiplier alone cannot fill in these inputs. Use one currency throughout.

Spending plan
Cost per paid round
—
Planned turnover
—
Fully losing rounds covered
—
Remaining budget before returns
—

The budget example assumes every planned stake is spent and no money is returned. It measures exposure, not the likely duration or result of play. A continuation spin without a fresh stake is not a new paid round.

Questions about this game

Does every drawn ball settle a new wager?

No. Step balls develop the current round. The Result ball selects the winning number and can lead into a qualifying bonus.

Is this the same game as Funky Time?

No. The titles share Mr Funky and disco-style features, but Disco Balls uses a numbered-ball main draw and evolving multipliers.

Can an intermediate multiplier prove my win?

No. Follow the winning selection through the completed round and compare its credit with all money staked.

Official game information

Game details checked against Evolution’s product material. The active table’s help defines the edition, limits and settlement used by your operator.