Crazy Time
Follow each Crazy Time bonus through its own rules
A Crazy Time feature has an entry condition, a resolution sequence and a settlement. Keep those stages together when comparing bonuses. The practical examples below help distinguish the shared studio event from the outcome credited to an individual wager.
The four bonus names refer to distinct mechanisms, not interchangeable multiplier screens. A winning wager on the corresponding wheel position grants entry. Once a feature starts, follow that feature’s sequence and rules rather than applying the same calculation to every bonus.

Guide sections
Coin Flip: two coloured sides
Two coloured sides with multiplier values make Coin Flip easy to recognise. Four segments on the main wheel lead to it. Landing on one of those symbols qualifies the relevant wager, but resolving the flip and its reward is a separate stage.
Wait for the flip to resolve before treating a displayed value as the final reward. When Top Slot also matches the bonus selection, interpret its effect using the rules governing that particular round.
Cash Hunt: a hidden-target selection
Cash Hunt uses 108 targets. Their multipliers are revealed and then concealed behind symbols before players choose. Because participants select their own target, the same shared feature can produce a different personal reward for each player.
A single published history entry cannot represent all 108 targets or all participant decisions. Treat the source factor as an event record and use the account’s history to verify the amount settled for your own choice.
Pachinko: follow the puck to the landing zone
Pachinko drops a puck over the middle of a peg board toward 16 reward zones. Its eventual landing supplies the result. A DOUBLE outcome raises the displayed rewards and starts another drop according to the feature’s rules.
Evolution describes a 10,000x ceiling for this feature. A ceiling is a limit specific to the feature, not a promise of a large result during any session. The puck’s previous path does not provide a forecast for its next drop.
Confirm the feature limit in the help for the actual table version.
Crazy Time: choose a flapper on the bonus wheel
Green, blue and yellow flappers operate on the bonus’s 64-segment wheel. Participants choose a flapper, which can change their individual outcome. A DOUBLE result can raise the values and produce another spin for the affected flapper under the feature rules.
The official description gives this feature a 20,000x cap. Keep that limit distinct from ceilings or records belonging to other bonuses. Applying one maximum to every possible outcome conceals the differences between the game’s features.
Local editions can change limits or introduce additional repeat mechanics. Consult the rules for the regional table concerned.
A Top Slot match belongs to the same round
The main wheel must match Top Slot’s selected position for its multiplier to apply. If that position is a bonus, the boost becomes part of the feature’s settlement sequence. Work through the entire sequence and its paytable to obtain the correct calculation.
When inspecting a clip, verify that the wheel outcome, Top Slot display and reward screen belong to one round. Edited highlights can leave stages out. Likewise, a factor from a public API should not be expanded into a supposed personal payout using invented assumptions.
Game bonuses and promotional credit are different
Coin Flip and the other game features are part of the product’s rules. Welcome credit, cashback and free-bet offers are instead arrangements attached to a casino account. The presence of either kind of bonus does not establish the terms of the other.
Check a promotion’s turnover base, contribution from live games, qualifying stake ceiling and expiry. For illustration, a 100-unit credit subject to 20-times turnover requires 2,000 units of qualifying bets when the rule applies only to that credit. This is hypothetical arithmetic, not a current offer, and it does not assert that Crazy Time contributes at 100%.
Compare bonus access and bonus resolution
| Feature | Main-wheel segments | Second-stage focus |
|---|---|---|
| Coin Flip | 4 | Final coloured side |
| Cash Hunt | 2 | Individual hidden target |
| Pachinko | 2 | Disc landing and repeat result |
| Crazy Time | 1 | Selected flapper and bonus wheel |
How often a feature is entered differs from the size of its rewards. Counting the symbol’s main-wheel segments describes the route into the bonus, without revealing the distribution of prizes inside it. Consider the symbol distribution together with that feature’s own rules.
THE PRACTICAL DESK
Put the numbers to work
Change the example inputs to see how the arithmetic changes. These tools use the figures you enter; they do not read your casino account or predict a game result.
Round balance
Questions and answers
Which bonuses involve personal choices?
Individual selections are involved in Cash Hunt and the title bonus. Participants in one shared event can therefore receive different rewards.
Is every Crazy Time payout capped at 20,000x?
The cited ceiling for the title bonus should not be assigned to every feature. Use the rules for the actual selection and table version.
Does a casino bonus guarantee access to the game bonuses?
No. A relevant winning wager creates game-feature eligibility. Promotional account credit is governed by a separate set of conditions.
Can I calculate my winnings from a public bonus tile?
Not reliably. The stake, settlement convention and any individual bonus selection are also needed.
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