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Super Color Game

Super Color Game replaces numbered dice faces with colours. The presenter releases three dice, and the panel distinguishes Singles, Doubles and Triples. Choosing a colour is therefore only part of the wager: the selected bet type determines which matching pattern matters. Read the accepted spot’s label before the roll, especially when several wagers use the same colour but require different outcomes.

Editorial team ·
The game at a glance ↓
Super Color Game — Evolution
© Evolution

The game at a glance

TopicWhat it means
Dice3
ColoursYellow, white, pink, blue, red, green
Bet typesSingle, Double, Triple
Random multipliersUp to 18 after betting closes
Triple ceilingUp to 1,000× when eligible
01

The multiplier is conditional

After betting closes, random multipliers are assigned to selected spots. A visible enhancement is not an automatic credit: the dice must satisfy the relevant matching condition. The provider advertises a ceiling of 1,000× for a qualifying Triple. That ceiling cannot be applied to every colour or to every chip in the round, and it does not indicate the probability of the required combination.

02

Separate the result from its presentation

Follow all three final dice faces before reading the settlement. A colour appearing once, twice or three times can have different consequences for the positions selected. Do not use a screen showing the largest available multiplier as a substitute for the payout table. The amount credited depends on the accepted bet and the matching pattern, not simply on whether your chosen colour appeared anywhere.

03

One colour can hide several costs

As a bookkeeping illustration, put 2 units on one Single position, 1 on a Double position and 1 on a Triple position. The round costs 4 units even if all selections concern the same colour. A hypothetical total credit of 3 would leave a net loss of 1. This illustrates accounting only; those credits are not quoted paytable outcomes or a suggested combination of bets.

04

Check the exact labels and local edition

The provider’s overview lists yellow, white, pink, blue, red and green. Use both text labels and colours when reading a small screen; similar shades or poor video contrast can make a quick visual interpretation unreliable. Confirm the active paytable, bet limits and applicable multiplier rules in the actual table help. Keep the accepted selection and completed account credit together if a result needs to be checked.

THE PRACTICAL DESK

Put the numbers to work

Change the example inputs to see how the arithmetic changes. These tools use the figures you enter; they do not read your casino account or predict a game result.

Round balance
Net round result
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Return / total stake
—

Net result = all credited money − every stake in the round. A public multiplier alone cannot fill in these inputs. Use one currency throughout.

Spending plan
Cost per paid round
—
Planned turnover
—
Fully losing rounds covered
—
Remaining budget before returns
—

The budget example assumes every planned stake is spent and no money is returned. It measures exposure, not the likely duration or result of play. A continuation spin without a fresh stake is not a new paid round.

Questions about this game

Does seeing my colour mean every related bet wins?

No. Singles, Doubles and Triples have different matching requirements. Read the exact accepted spot.

Are multipliers assigned before or after betting?

The official overview says random enhancements are assigned after betting closes.

Can the 1,000× headline be used for any bet?

No. It refers to the qualifying Triple feature described by the provider, not every position.

Official game information

Game details checked against Evolution’s product material. The active table’s help defines the edition, limits and settlement used by your operator.